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Book of demons game classes
Book of demons game classes










On the other hand, while he is incredibly durable and a menace to skeletons and ghosts everywhere, he can’t reach the same heights as the Rogue or the Mage. While all classes specialise in one area or another, the cards available to the Warrior are such that he, unlike the Rogue or Mage, doesn’t have to choose between becoming a nigh indestructible tank or an unstoppable killing machine instead, he can be both. Players begin the game as the Warrior, a burly fighter who specialises in getting up close and personal with his foes. While most of these abilities aren’t actually unique to elite monsters, the combination of them is. These bigger, meaner, and generally badder baddies have special, uninterruptible, abilities that trigger upon reaching certain health thresholds. In addition to the basic types, elites will occasionally spawn. Beyond them, however, there are ghosts (bothersome creatures that always spawn with icy hearts), goat-men (who have randomised health pools), spiders (spawn more spiders on death), zombies (poisonous cloud on death), and more. The only exception, as far as I have been able to tell, are the basic skeletons which are, no matter how you flavour them, just basic skeletons. In terms of enemies, almost every single one has something special about it. This applies not only to creatures, but also to the various props and fountains: If it’s lit up, you can hit it otherwise, you’ll have to move closer. The only condition to this is that the creature must be “visible", or within the character’s sight range.

book of demons game classes

All characters are “ranged" characters, in the sense that they can attack just about anything on the screen, no matter where it is in relation to the character.

book of demons game classes book of demons game classes

Movement isn’t all that’s different, though. Players are restricted to following a track with enemies approaching from all sides, and they must occasionally backtrack or hurry forward to avoid abilities or ranged attacks. Sure, there are hordes of enemies to slaughter, tons of different equipment to collect, a handful of different classes, and a range of difficulties, but actual gameplay is pretty different. While it clearly uses Diablo as an inspiration, Book of Demons doesn’t actually play very much like Diablo at all.












Book of demons game classes